chock full of ads.
i know game developers need to make money somehow, but i'm not willing to sit through five minutes of ads before i get to go anywhere near the actual game.
On top of that, the level transitions are bugged, and you can't finish a room and then go to the next one without reloading the page.
The game itself is nice, (what i got to see of it before i got tired of the level transitions being broken and having to sit through the ads to play the next level).
This had me hooked so bad! :D
one of the best flash games i've ever played.
loved the atmosphere, the graphics and how detailed it all was!
keep it up!
kudos on originality AND style.
i love to see someone come up with a new concept.
Not only is the idea great, but i love the style and the smooth feel to the game.
amazing, i'm blown away.
this may be the most stylish game i've seen to date, the soundtrack choice is perfect, wow.
i can't imagine anything to improve on.
very well done
allthough i disapprove of favouring the use of axis in melee combat with zombies, or even over ranged weaponry.
Axes may get stuck after striking with them, and you may pull zombies into closer range trying to dislodge your axe after striking.
well worked out, the dialogue was good, so was the sprite animation.
the interface might have been a little bit clearer though.
other than that, nice job.
and it's cool to see someone finally used one of my tracks in a submission.
thanks :) and keep it up.
'The interface might have been a little bit clearer'. Were you expecting some sort of tutorial?
worthy of the title 'underdog'
-the user interaction was a little shitty, even if i did click those pumpkins in time, it'd say i 'missed' them.
couldnt get more than 3 or so.
-the sound wasn't exactly fantastic, but good enough.
gimme 5 minutes and i'll make a clone of this, put more effort into it.
first actionscript I ever did, and it will be my last.
y'know, i expected more from a game off the front page.
this is a simple bit of actionscript i could whip up in twenty minutes, and graphics added in half that time.
i played untill lvl 40, hoping i'd get to see something else other than squares in a different colour.
Also, the level difficulty was very inconsistent.
And if you're going to add music:
-don't rip it from UT2K4
-make sure it loops properly.
are you sure you're not going to finish this? it's great!
you could do better.
the programming is still a bit buggy, it's too easy.
maybe you should try adding easing so the ball wil look more like it's actually falling, and not rising to a certain point after which it starts to descend.
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